
The moves for this weapon are largely the same as the Sai-type weapons, except the super slash which is a vicious flurry of stabs instead of two mid-air stabs. 3.9 Hermit's Swords = The second boss weapon, unlocked after a rematch with Hermit in Eclipse mode.Unlocked at level 12 after defeating the last bodyguard.
3.8 steel Nanchaku = Strong weapon able to defeat Hermit. 3.7 Shuang Gou = Chain type weapon with massive damage. Unlocked at level 11 after defeating 4th bodyguard. 3.6 Swords = Blade-type weapon with strong damage. 3.5 Harrier Hooks = Heavy damage type weapon with critical enchantment. Unlocked at level 10 after defeating the 3rd bodyguard. 3.4 Krises = Short ranged weapon used for strong combos. Unlocked at level 9 after defeating 2nd bodyguard.
3.3 Staff = Long Range weapon able to deal massive damage in 1 hit. Unlocked at level 8 after defeating Hermit's 1st bodyguard. 3.2 Steel Tonfas = Hand type weapon perfect for combos. Unlocked at level 7 IS great for head hit damage. 3.1 Crescent Knives = Hand type weapon unlocked in Hermit's land. With the built-in enchantment, "Time Bomb", your chances of winning is greatly increased due to the damage the Bomb can give, from an "Easy" opponent to "Impossible". Lynx's Claws (Ka) - Do you dream of using this pair? It is now obtainable, by having a rematch against Lynx in the Eclipse mode. Blood Reaper (Lc) - The first very long range weapon obtainable through gem purchase. Same movement, same combo, but acquired in a different level. Daggers (Sa) - A better version of the Knives. With a cost of 33 gems (19 in a promo) in the game, this one handed weapon is a great contributor of a head-hitting weapon, especially that the weapon has a built-in "Critical Strike" enchantment, greatly improving your damage given to your opponent. Ninja Sword (Mb) - In Japan, these are the secondary weapons in exchange for pistols.